![]() ![]() If someone does so, I will absolutely merge it into bsnes, but it is beyond my own abilities. bsnes cannot do this because the SNES video chipset is at least ten times as complicated as the GBA video chipset, making it extremely difficult to implement on a GPU. MGBA does this effect on your graphics card, which means no overhead for HD scaling. A few months later, the ability to emulate SNES games in widescreen would also be added, along with supersampling modes that could go up to 10x the original resolution. bsnes is multi-threaded and HD mode 7 splits among your cores very well, so the more cores you have, the better. Earlier this year, we saw the release of a fork of the bsnes emulator, which thanks to the efforts of DerKoun, allowed for HD upscaling of Mode 7 assets in Super Nintendo games. 9x requires your CPU to perform more than four billion multiplications per second, and send over a gigabyte of data to your graphics card every second. features added by DerKoun, who also originated the HD Mode 7 effects included in mainline bsnes. 9x isn't "nine times the pixels", it's 81 times the pixels. This DLC includes two cores, bsnes and bsnes hd beta. The system requirements depend upon the multiplier chosen (1x-9x). Users of the emulator version 107.3 (as of this articles write up) are now able to download a Windows binary which will in essence increase the Mode 7 resolutions by up to 4 x the horizontal and vertical scale. But it will still provide better anti-aliasing if you have the power to spare. A user on the emulation sub reddit by the name of DerKoun has released an enhancement for the Super Nintendo emulator BSNES. 9x can run on an i9-9900K at over 100fps.Īny multiplier beyond 4x has rapidly diminishing effects as you've now exceeded the underlying 1024x1024 texture size. My Ryzen 5 can reach a 6x multiplier and still maintain fullspeed. I have updated my code to be more generic, so perhaps that will change in the future.Ī Galaxy 10 or iPhone 11 can run bsnes v110 with a 3x multiplier at 3x fullspeed. Snes9X is the faster emulator, but it does not yet support HD mode 7. ![]() As a point of comparison, Snes9X 1.60 runs at 900fps on my same Ryzen 5. Currently, bsnes-hd beta 9 is available on both Windows and Linux, and is available to download below.Without HD mode 7, a Raspberry Pi 4 is fast enough to run bsnes.Īt 1x, bsnes v110 can run at 500fps on a R圜PU. Screenshots and savestates would be much appreciated.ĭerKoun's next step for bsnes-hd is to merge the newest updates and changes from the official branch of bsnes, before moving onto new ideas and implementations. Mohawk & Headphone Jack) perspective correction width setting (fix for a view games, e.g. Go to the Releases link for the latest download. HD Mode 7 priority fix (HD foregrounds, e.g. Can be used on 16:9 mode (without pixel stretch) and 2:1/18:9/18.5:9 mode (with pixel streching). SMW Extrawide mode expands the screen by 128 pixels (+50.0), increasing to 384x224. Please let me know what works good and what does not. Can be used on 16:9 mode (with pixel stretch) and 16:10 (without pixel stretch). You can set "1" or higher values to give it a try. ![]() This is considered a preview, as the top and bottom edges of such effects still look SD and therefore stand out.
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